My pitch was not selected for the Final 10 so I'm now apart of the Ninja Mouse team.
Interestingly enough, the first and most important feedback we got was that we needed to get rid of the Ninja theme (so no, no Ninja Mouse Trials in the near future for me) and find a way to theme the game.
Theme is an a part of development that has always challenged me. Not that I'm unfamiliar with theming or different themes, but that creating an original theme is difficult to initiate and communicate. It's hard to get everyone on the same page when there isn't anything to base off of.
I'm improving and I feel like I'm more prepared than I was a year ago for the task then I was a year ago, but I need to create some guidelines for how I approach thematic questions.
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