Saturday, September 22, 2012

Scheduling, Presentation Outlines, and the Process

Task List

Colby
Buildings - Bitmaps and textures   (9/25)
Small Models                                    (9/21)

  • fire hydrants
  • trash cans
  • news stands
  • more
Scott
Walking Track - refined path             (9/21)
Collisions - player and semi enemy  (9/21)
Cameras - bridge angle                       (9/25)

Ross
Presentation - outline ppt, direction (9/25)
Marketing materials - handout          (9/25)

AJ
Garageband/Mixcraft 6 - music cues (9/25)
Marketing - outline and approach     (9/25)


The presentation is currently finished in terms of content and approach. After the two presentations, I will share the finished product with the blog, but until then, here is a brief overview of the highlights of the powerpoint:

Heroes of Rock : 

Rayman Legends meets Brutal Legendwith your Plastic Instruments

Fun Factor, Story, Gameplay: Combat, Art Direction, Unique Features, Projections/Scope/Organization, Take Away Message



I will go more in depth on the decisions AJ and I made for presentation on a later date. Hope this gives you an idea of the organization we have planned for the team. 

I've also decided to include a web link to my favorite game development  article I find on a given day. I hope this can show I'm interested in learning more about the creative process and that I utilize my time to improve myself everyday. Also, it will encourage me to blog more.

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