It's official now: I am the lead designer on the future XBLIG title Ninja Royale (tentative name). While a part of me was saddened that I would not get to continue working on Heroes of Rock, the change makes a lot of sense. Having two designers/producers on the same project could be too confusing, complicated, or cluttered and more importantly unrealistic to the actual conditions project managers have to face in industry. Another reason the transition is sensible is the reality of the business world we live in. Very few people in management have the freedom to stay where they are if they want to move up in an organization. In my case, being on an entirely new project and finding what I can do to make the project successful will be a more productive and helpful experience in the long run. I know I'm not the only one who's a little disheartened at not being able to work on their pitched projects, but I'm moving on.
My New Game Developer Vows:
I am committed to making this new game great and putting in the time to learn what it takes to be a designer.
I appreciate the opportunity to be a leader in some capacity on this team and am excited to work with a new group of game developers.
I will put the time in to make this game fun and memorable.
Ross
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